© 2020 GAMESPOT, A RED VENTURES COMPANY. He felt that it gives "players a new spin on an age-old formula. TESTS . [7][10] The designers originally voiced the characters in Hungarian as a placeholder for other languages, however the idea appealed to them so much that they kept the language and provided translations via subtitles for non-Hungarian speaking players. [11] Of the soundtrack he stated, "I had to create something that would be worthy for this game as well as sound that could actually enhance the game when matched with the visuals. The characters were designed as humanoid animals due to Fry's impression that the game was "not crazy enough. Mixing classic shooter sensibilities with next-gen presentation, Sine Mora is a gorgeous shmup that appeals to both hardcore and casual gamers alike. SINE MORA ist ein horizontaler Shooter, der eine einzigartige zeitbeschränkte Herausforderung beinhaltet. [7] The game is available on both the Xbox 360 and PlayStation 3 via their respective downloadable networks. Mixing classic shooter sensibilities with contemporary presentation, SINE MORA is a shmup that offers a Story Mode that weaves an … Meanwhile, approximately a thousand years later, Akyta was herself met with a defeat as the Ophan, upon critically malfunctioning, activated the Project's self-destruct system, detonating the facility and killing the Enkie slaves, effectively eradicating the entire Enkie race. [15], On July 16, 2013 the game has been released on iOS via the iTunes Store by developer Pocket Scientists. All of this is set to an epic score of soaring heights, composed by Akira Yamaoka, acclaimed for his works on Shadows of the Damned and the Silent Hill series. Fighting the facility's guardian and controller, Ophan, she manages to end the threat of the weapon, leaving Layil unable to use time manipulation. The ship's movement is limited to two axes, but the camera sweeps and the different layers show the environment and objects are rendered in 3D. Infiltrating Siriad, the Empire's floating fortress-city, Akyta, then the sole survivor, reaches the main chamber housing the Project apparatus; there, she is horrified to find two million Enkie survivors connected to machinery, heavily drugged and genetically altered, their natural time manipulating capabilities being channeled to fuel the Empire's temporal gravitation weapons. [4], Sine Mora does not use a traditional player health mechanic. The game is a 2.5D shooter; gameplay is restricted to two axes while the environment is rendered in 3D. It was later announced that the game will be available for the PlayStation 3 as well. The Western Star 49X Truck Joins the SnowRunner Roster! On the standard difficulty players are given eight continues, while the Insane difficulty yields only five. Those who guessed correctly would get a chance to receive a free copy of the game. Mixing classic shooter sensibilities with next-gen presentation, Sine Mora is a gorgeous shmup that appeals to both hardcore and casual gamers alike. ALL RIGHTS RESERVED. Duke Nukem is back in Duke Nukem Manhattan Project! [4], As the game is marketed as a bullet hell shooter it features four difficulties: normal, challenging, hard and insane. Kritisch. Sine Mora (Latin for "without delay") is a 2.5D horizontally side-scrolling shooter. Designers: László Domján, György Kunosi, Ferenc Nagy‑Szakáll. [19] VideoGamer.com's Sinan Kubba also praised the boss fights, citing the multiple attack sequences and 3D transitions as high points. [21] Sine Mora's visuals received generally high marks. "[7] "Our characters were originally human characters" stated Theodore Reiker, Creative Director at Digital Reality. In a shocking twist however, the entire chain of events is revealed to have been engineered by none other than Argus Pytel himself: a top ranking intelligence officer and a Collaborationist, he engineered for both Resistance groups to embark on suicidal missions, confident of the Empire's chance to recover quickly from any damage via its control over the timeline. [24][25] The majority of reviews rated the game with an 80% approval rating or higher. Sine Mora is a shoot 'em up video game developed by Digital Reality and Grasshopper Manufacture for the Xbox 360, Windows, PlayStation 3, PlayStation Vita and iOS. Coming exclusively to Xbox LIVE Arcade, Sine Mora features over 60 combinations of planes, characters and time manipulation devices to complete every beautifully-crafted stage with scaling difficulty.

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